Economy

    Coinage in Thardferr.

         A means of trade, and the ability to buy and sell, is the life-blood of a kingdom.  Whether it is precious metals, barter, sea shells, or wood, something of value must be used for trade.  In Thardferr's colorful history, its many realms' money is part of this life's blood.  During the years of the Alliance, it was agreed that all kingdoms would honor a single currency.  It is not that they had not previously honored that of other kingdoms, but they always favored local moneys over those from other realms.   But a gold, a silver and a copper coin was given a universal worth, and used as a means of trade throughout the Alliance.  When the Confederacy came into being, it chose to keep the same universal system rather than creating a new one, and the gnomes cheered.  However, the separate kingdoms did not stop minting their own local moneys, though production of them has lessened considerably.
         The main monetary system was based on precious metals, as this was the most universally recognized material of value.  The most commonly used was gold and copper, and thus these were the first minted.  The dwarves, more accepting of silver as a base of wealth, often refused to use the coins made of other metals.  After nearly three years of debate, a coin was added to the system, the Villier, the base coin of dwarven currency.
         On a whim, one of the emperors of the time thought it might increase his appearance to the nobles of the realms if he added a new coin.  In less than a year, he had the first Endors minted as a high end means of transporting and counting wealth.  Though the Endor was never accepted much by the common people or in everyday use, it became the standard of wealth amongst the affluent.  Not to be outdone, his son; on assuming the imperial crown, chose to do the same, however, the copper coin he added to the system was aimed towards the usage of the common man, and became the most widely minted and used coin in the Realms amongst most common folks.

    The official coinage minted and used throughout the Confederation are detailed below:

        1 Endor = 5 Crowns* = 10 Villiers = 50 Linert* = 100 Coppers = 500 Pennies*

    The size and make of the coins are:
    Coin Name Coin Metal Coin Weight (American coin size)
    Endor gold 12 pieces to the pound (silver dollar)
    Crown* gold 50 pieces to the pound (penny)
    Villier silver 24 pieces to the pound (quarter)
    Linert silver 50 pieces to the pound (penny)
    Copper copper 24 pieces to the pound (quarter)
    Penny* copper 50 pieces to the pound (penny)
    * These three coins represent the standard GP, SP and CP from the Advanced Dungeons and Dragons 2nd. Edition Player's Handbook.

       
    (50 pieces to the pound is roughly the size of an American penny, 24 pieces is roughly the size of an American quarter, and 12 pieces is roughly the size of an American dollar.)

        All coins are round, with a slightly raised lip around their edge. The coins bear the mark of the mint, date of minting, and by what king they were minted, around their edge on one face.  The opposite face of the coins contain a stylized emblem of the Confederation, a crown within five interlocking rings and around the edge the motto, "In Unity is Freedom".  Only as many are released into circulation as there is a treasury, to represent their worth within the realm of their minting.  Most coins are minted by the confederacy at the Royal Mint of Coopersville Forge.  A high standard of quality is maintained in the coins, but some alloying is used to make them more durable.
         The Crown, Linert and Penny are standardized in weight, and so slightly vary in size.  The gold Crown is slightly smaller than the silver Linert, which is again slightly smaller than the copper Penny, which is a half inch in diameter and 1/16 of an inch thick.  Each will stack one on the other respectively, leaving only their edge lip showing. The coins are carefully measured and minted this way. The Crown has only a crown on its face opposite the Confederation emblem.  This was done to unify the coins use rather than have any preferential treatment based on a person or symbol of any specific Realm.
         The Villiers and Coppers are half again as large as a Crown and twice as thick with a hole in their center.  On these two coins, the crest or the face of the king that minted them is on the right side of the hole facing left.  The mark of the mint and the motto, "In Unity is Freedom", is on the left side of the hole.  The opposite face has the stylized five interlocking rings of the Confederation circling the hole.
         The Endor is roughly twice as thick and twice as large as a Crown. On the Endor, it is traditional to have the face of the emperor in profile looking right opposite the Confederation emblem.  The mint and date of minting is under his face.

         Coins are taken out of circulation at times, for re-minting.  This is usually done by means of those collected as taxes.  New coins are minted in recognition of a new king or some other special occasion, and gifted into circulation to nobility, as grants, payments for service or goods to the realm, or as refunds of taxes to gain favor.  Pennies and Coppers could even be thrown to the crowds at a Coronation or like affair.

         This system is enforced by treaty and has, for the most part, been adopted by all realms.  However, the realms other than Edilar still produce coins of their own, out of national pride or for internal use only.


     Tuth:  Even in the realm that holds the capital of the Confederation, there is a separate currency.  All coins are round with a raised lip and ridged edge, and of relatively well-maintained purity.  The face of the current king in left profile is on one side and is dated beneath.  While the face changes over time, unless stated otherwise all coins have the same value.  The opposite face has the national symbol, a howling wolf, in profile facing left.  All are asked to bring old coins to the local authority and have them replaced with those that bear the face of the current king.  Most are just re-minted after being taken in taxes.  These coins are taken and remounted to bear the current king's profile.  Tuth and Lithar coins are accepted interchangeably within each realm.

         These are the coins of Tuth:

        1 Endor = 5 Crowns* = 10 Villiers = 50 Linert* = 100 Coppers = 500 Pennies*

    The size and make of the coins are:
    Coin Name Coin Metal Coin Value Coin Weight (American coin size)
    Gold Wolf gold 4 crowns 16 pieces to the pound (half-dollar)
    Gold Half-Wolf gold 2 crowns 32 pieces to the pound (nickel)
    Gold Crown crown 1 crown 64 pieces to the pound (dime)
    Silver Wolf silver 5 linert 16 pieces to the pound (half-dollar)
    Silver Half-Wolf silver 2 linert 32 pieces to the pound (nickel)
    Penny Wolf silver 1 linert 64 pieces to the pound (dime)
    Copper Wolf copper 1 copper 64 pieces to the pound (dime)

     

    The Gold Crown bears a royal crown on the opposing face, rather than a wolf.

    The Copper Wolf is referred to in jest as a "fox" because of its color.

         There is also one special coin minted only at certain times:
    Coin Name Coin Metal Coin Value Coin Weight (American coin size)
    King's Plate gilded silver No monetary value given,
    usually appraised at 10 endor
    5 pieces to the pound (plate-sized)

    This coin is three times normal width and half again as thick as most coins. It has the kings visage, face on and in right profile.  The wolf symbol of Tuth is on the opposite side. These are minted  to provide an image of the king, and distributed when he assumes the crown.  Five are sent to each noble family.  They are more ornamental and of rarity value, and are almost never used as actual coins.


    Lithar:  The brother kingdom to Tuth is now an economic rival.  In an effort to be different while maintain the symbol that is hereditary of the Zaine family, they also have the wolf image on their moneys, although in right profile.  The image of the current king in left profile graces the opposite side of every coin.  Their coins are slightly smaller in width and thicker than in Tuth, but are effectively the same weight and value.  As Tuth coins, anyone can always exchange them in the local market and castle for those bearing the current image of the king.  Lithar and Tuth coins are accepted interchangeably within each realm.

    Alderd:  Ages old is the adage, "What reason do I mint a coin if only I have it."  Because of this, the Gnomes do not hoard their coinage and prefer to use that of others.  They price their products by the standard system but can handily make change using the coins of whatever realm in which they are trading.  Even so, Alderd has a mint and does make some standardized coins. They are oval shaped and have two ridge edged holes, one at either end.  These holes are used to tie strings through the coins so they are not easily stolen or lost.  The edge is also ridged.  The king's image graces the face, dated beneath.  The coins of Alderd are always meticulously minted for consistency of shape and purity of metal.  They use alloying to make the coins more durable.  Only dwarven silver coins are closer to perfection.
         On the opposite side of the king's visage are various designs from which the coins take their names:

    1 Candle = 5 Phoenix =  20 Doves =  120 Hawks

    The size and make of the coins are:
    Coin Name Coin Metal Coin Image Coin Value Coin Weight (American coin size)
    Candle platinum candle flame 2 endor 24 pieces to the pound (quarter)
    Phoenix gold flaming bird 2 crowns 24 pieces to the pound (quarter)
    Dove silver dove in flight 5 coppers 16 pieces to the pound (half-dollar)
    Hawk copper diving hawk 2 pennies 16 pieces to the pound (half-dollar)


    Khardfee:  Trade within Khardfee is traditionally done by barter; an equal amount of goods for another equal amount of goods as determined by the market.  The various and current values of materials are reasonably determined and set as decided by the number of hours to produce, from harvesting of resources, to finished production time and amount of shipping and handling necessary to bring the product to market.  It took quite a few years for the dwarves to understand that the value of the coins of the Confederation were of a representative value rather than by the weight and value of the material and production cost in their manufacture.  They have, however managed to incorporate and willingly use the Confederation's system when dealing outside Khardfee.  Within their kingdom they maintain the trade by the true value, as they call it.  Within Dwarven society workmanship and labor is worth more than it is in other realms.  Humans often try to get as much as they can for as little as possible, where the dwarven way is to do as much as you are able and be compensated for it fairly.  While trade is done mostly in bulk material, there are times this is not possible.  In these times one needs coinage, and the dwarven basis of coinage is silver.
         All dwarven coins are silver.  They strive for purity in all materials, for without it one cannot know the true value of the coin.  In no other realms are coins made of metals as pure as those in Khardfee.  All carry the likeness of seven stars over a mountain peak on one side, and the image of the king on the reverse.  On the mountain side the weight of the coin and it's place of minting is clearly marked.  Under the visage of the king is the date minted.  No dwarf will accept a dwarven coin where he cannot see the date and measure.  Value is by weight.  Items in Khardfee are priced as worth a certain amount of silver.  Coins are not representative but are the weight of the price.   For example, a shirt is valued at 1/16th an ounce of silver, so coins weighing 1/16th an ounce of silver are needed to buy it.  The coins are not named, other than the coin known as the Villier.  The Villier is a perfect representation of the cost of silver. One Villier is worth 1/2 ounce of silver.  Dwarves divide the common pound into 12 parts. This complicates the exchange even more, but the standard value of silver in Confederation coin is 5 Linert per ounce. This can be used as a means of exchange for the Dwarven coins.  Most are minted in certain weights and called by those weights, i.e. a halve, a quarter, a fifth, etc...

         The most commonly minted weights are:
    Coin Name Coin Weight Coin Metal
    Half-weight 6 ounces silver
    Quarter-weight 3 ounces silver
    One Ounce 1 ounce silver
    Villier 1/2 ounce silver
    Quarter 1/4 ounce silver
    Fifth 1/5 ounce silver
    Tenth 1/10 ounce silver

         Others weights exist.  Some clans prefer to measure coins in thirds or sixths but these are not greatly minted and never in wide circulation.  Regardless of the weight it is always clearly marked, dated and the mint given.


         The other realms and races have no use for or ability to make coinage.  Some do not even care for coinage.  All trade is traditionally barter in Edilar, and nothing has so far managed to change that.  Goblins and Orcs have no minting ability, or at least not on a scale to be used throughout even the tiniest part of their areas of control.  Instead they will trade raw materials.  Still, all these races willingly use confederation currency in their daily business when needed within their cities, and especially outside their own Realm.


Thanks to IvanJM and ?kluu for this page.

Last updated on 02/26/2001 .